June Meeting: Publishing Unity Games

Join us and Logical Advantage on Tuesday, June 24, at 6:00 PM in the Multi-Purpose Room (MPR) of the Charlotte Microsoft Campus. Ever wonder what it takes to actually publish a Unity video game to the Windows Platform? Ever wonder what the gotchas are, how to do platform interop? Maybe need some tips on shader support? This is the session for you. We will be talking about what it takes to publish a game to Windows 8 Store and Windows Phone 8 Store. This will be a very technical talk.

The meeting presenter is David Crook.

David Crook is a Technical Evangelist with Microsoft. As a Tech Evangelist he works with game development and mobile development communities publishing starter kits, plugins, and runs workshops and seminars around game development for the east coast. His background is in enterprise developer consulting and game development. David enjoys brewing beer and Brazilian jiu jitsu when he isn’t coding. You can read his blog at MSDN Blogs and Indie Dev Spot.

The meeting is sponsored by Logical Advantage.

Logical Advantage is a successful, results-oriented software consulting, application development and integration firm. Founded in 2003 and headquartered in Charlotte, North Carolina, Logical Advantage enables enterprise excellence through pragmatic software consulting, workforce solutions and proven application development.

Logical Advantage delivers superior and measurable long-term results for its clients. We are a long-term partner and trusted advisor of choice for our clients and deliver full Software Development Life Cycle (SDLC) services, from recommending solutions and concepts to implementation to ongoing support. Learn more at www.logicaladvantage.com.

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